![]() ![]() ![]() Divinity: Original Sin is a huge, dense, lengthy RPG that refuses to ever hold your hand. Until then we’d enjoyed quicker, easy-to-digest co-op games like Diablo 3 and the entire Borderlands series. I was unsure it would be a good fit for us. It would be several years before we finally caught up with modern consoles and I considered giving it a replay, this time cooperatively with my partner It takes its open-world cues from the even older Ultima series and adds gameplay functionality that’s closer to actual tabletop Dungeons & Dragons than anything else.Ī year later, in 2015, it released on consoles with an Enhanced Edition upgrade. While it definitely fits the mold of a classic cRPG, Divinity goes beyond what I expected. As a fan of classic PC RPGs like Fallout 1-2, Baldur’s Gate, and Planescape: Torment I immediately devoured it. Two of my favorites.ĭivinity’s campaign was a big success, releasing in 2014 on PC. Indie developers wanted to bring back niches genres that weren’t popular with major publishers, such as point and click adventures, and tactical computer role-playing games. The common thread through most of these campaigns was nostalgia. ![]() Divinity: Original Sin was part of the new wave of Kickstarter indie games back in 2013, riding the explosion of successful multi-million dollar campaigns like Project Eternity, Wasteland 2, and the Double Fine Adventure. ![]()
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